As it stands, my free inquiry will address the rise in popularity of roleplaying (digital or tabletop, I haven’t decided yet) and/or world building (Minecraft being the prime example I can think of for the later). I’m interested to see what other factors aside from Stranger Things have contributed to activities like Dungeons and Dragons evolving beyond a guaranter of social pariah-ism to something that people (at least within my social circle) freely admit to either playing or being interested in. This inquiry might lead towards the broader subject of Avatar-creation and whether or not the curating of one’s online presence might share some similarities to role playing. My initial research will involve googling some relevant articles and books concerning digital roleplaying.